#ifndef CUBE_COLLADAWRAPPER_H_
#define CUBE_COLLADAWRAPPER_H_

class Actor;

namespace Collada
{
	class Data;
};

namespace ColladaWrapper
{

	void			GetBodyInfos( Body& body, Collada::Data* pData );
	void			RegisterAssets( Collada::Data* pData );

};

#endif